November 15, 2024

Designing Developer Tools That Developers Actually Use

Developer ToolsUXTechnical UsersB2B

The Developer Audience

Developers are unlike other user personas. They're technical. They're opinionated. They have strong preferences about how software should work. They'll abandon tools that don't respect their time.

Working on Logwrite -a platform designed for developers -taught me that designing for developers isn't about making things pretty. It's about making things powerful, efficient, and honest.

Understanding Developer Users

What Developers Value

Efficiency: Developers optimize relentlessly. Anything that wastes their time is unacceptable. Keyboard shortcuts, automation, and scriptability aren't nice-to-haves -they're expectations.

Control: Developers want to understand and control what's happening. Black boxes create anxiety. Transparency and customization are valued.

Documentation: Developers read documentation. If it's good. Bad documentation gets ignored; good documentation gets loved.

Honesty: Marketing speak repels developers. Claims must be backed by evidence. Overpromising is remembered and punished.

Community: Developers trust peer recommendations. Social proof within developer communities matters enormously.

What Developers Reject

Unnecessary friction: Every extra click, every unnecessary confirmation, every gate between intention and action.

Dumbed-down interfaces: Simplification that removes capability is insulting. Developers want power, not training wheels.

Inconsistency: Inconsistent behavior creates cognitive overhead. Every deviation from expected patterns requires learning.

Hidden information: When something fails, developers want to know exactly why. Error messages that hide details frustrate.

Forced paradigms: "You must use our GUI" when CLI would be more efficient. Let developers work the way they want.

The CLI vs. GUI Debate

When CLI Wins

Scriptability: Commands that can be scripted and automated. GUIs require manual operation.

Speed: For users who know the commands, CLI is dramatically faster than clicking through menus.

Repeatability: CLI commands can be versioned, shared, and documented exactly.

Remote access: CLI works over SSH. GUIs require additional tooling.

Precision: Exact commands produce exact results. No interpretation of clicks required.

When GUI Wins

Discoverability: Users can explore available options visually. CLI requires knowing (or looking up) commands.

Visualization: Some information is inherently visual -graphs, diagrams, spatial relationships.

Onboarding: New users can orient themselves more easily with visual interfaces.

Complex configuration: Some settings are easier to understand with visual previews and feedback.

Monitoring: Dashboards and real-time displays often work better visually.

The Right Answer: Both

The best developer tools offer both:

  • CLI for power users and automation
  • GUI for visualization, monitoring, and onboarding
  • Seamless switching between them
  • Parity of capability (anything in GUI should be scriptable via CLI)

Don't force developers into one paradigm.

Documentation as Design

For developer tools, documentation isn't supplementary -it's core product.

Documentation Principles

Accurate: Wrong documentation is worse than no documentation. Keep it current.

Comprehensive: Cover all features. Developers will need the obscure ones.

Structured: Getting started guides. Concept explanations. API references. Tutorials. Different needs require different formats.

Searchable: Most documentation access comes through search. Optimize for findability.

Copyable: Code samples should be easily copyable. "Copy" buttons are appreciated.

Versioned: Documentation should match the product version being used.

Example Over Explanation

Developers often learn better from examples than explanations:

Less useful: "The --format flag accepts a formatting string that specifies output format."

More useful:

# Default output
logwrite query --limit 10

# JSON output
logwrite query --format json --limit 10

# Custom fields only
logwrite query --format "{{.timestamp}} {{.message}}"

Show, don't just tell.

Error Documentation

When errors occur, developers search for solutions. Your documentation should be there:

  • Document common error messages
  • Explain what causes each error
  • Provide clear resolution steps
  • Include community resources when helpful

The developer who finds answers in your docs becomes a loyal user.

Error Messages Matter

Error messages are a crucial interface in developer tools.

Bad Error Messages

Error: Operation failed
Error: Invalid input
Error code: 0x80004005

These tell developers nothing useful. They'll need to search, guess, or dig through logs.

Good Error Messages

Error: Cannot connect to database at localhost:5432
- Is PostgreSQL running? Check with: pg_isready
- Is the port correct? Current config uses port 5432
- Are credentials valid? Check DATABASE_URL environment variable

This error message:

  • States exactly what failed
  • Suggests likely causes
  • Provides debugging steps
  • References relevant configuration

Error Message Principles

Specific: What exactly failed? Contextual: What was the system trying to do? Actionable: What can the user do about it? Humble: Don't blame the user. Maybe your documentation was unclear.

API Design as UX

For developer tools, APIs are user interfaces.

Consistency

If GET /users/123 returns a user, GET /projects/456 should follow the same pattern for projects. Consistency reduces learning curves.

Predictability

Developers should be able to guess API behavior:

  • Standard HTTP methods (GET reads, POST creates, etc.)
  • Consistent error formats
  • Predictable pagination
  • Logical URL structures

Documentation

API documentation should include:

  • Endpoint descriptions
  • Request/response examples
  • Error codes and meanings
  • Authentication requirements
  • Rate limits
  • SDKs and client libraries

Versioning

APIs evolve. Clear versioning (URL path, headers, or both) allows evolution without breaking existing integrations.

Onboarding Developer Users

Quick Time-to-Value

Developers evaluate tools quickly. If they can't achieve something useful in minutes, they move on.

  • Minimize signup friction
  • Provide immediate sandbox/playground access
  • Show working example in under 5 minutes
  • Don't require credit cards for exploration

Learning Paths

Different developers have different needs:

Quick start: "I want to try this right now" Integration guide: "I want to add this to my existing project" Concept documentation: "I want to understand how this works" Reference: "I need to look up specific details"

Provide clear paths for each.

Code Examples

Every feature should have code examples in multiple languages. Developers will find the example in their language and adapt it.

The Logwrite Experience

Building Logwrite taught me these principles directly:

What Worked

CLI-first design: We built a powerful CLI and wrapped GUI around it. Power users loved the CLI; visual learners used the GUI. Both worked.

Error message investment: We spent significant time crafting error messages with debugging guidance. Support tickets dropped.

Documentation quality: We treated docs as a product. Dedicated writers. User feedback incorporation. Regular updates.

Honesty about limitations: When our tool wasn't right for a use case, we said so. Developers appreciated the honesty and trusted our recommendations.

What We Learned

Developer patience is thin: First impressions matter enormously. Broken getting-started experiences killed adoption.

Community matters: GitHub stars, Hacker News mentions, Twitter discussions -developer word-of-mouth is everything.

Extensibility expectations: Developers expect to extend tools. Plugins, APIs, webhooks -if you don't provide these, they'll work around you.

Performance is a feature: Slow tools get replaced. Performance optimization was as important as feature development.

Designing for Developer Skepticism

Developers are professionally skeptical. They've been burned by tools that overpromised.

Earn Trust

  • Be accurate in all claims
  • Provide evidence for performance assertions
  • Show real-world usage examples
  • Acknowledge limitations honestly

Provide Escape Hatches

Developers fear vendor lock-in. Reduce this fear:

  • Standard data export formats
  • Open APIs
  • Clear data portability
  • Fair pricing without traps

Support Open Source

The developer community values open source. Contributing to open source, sponsoring projects, or open-sourcing parts of your product builds goodwill.

Building Developer Tools

If you're designing developer tools:

  1. Use your tool - Dogfooding reveals problems documentation can't
  2. Hire developers - Your team should include people who are your target users
  3. Prioritize docs - Documentation is product, not afterthought
  4. Invest in errors - Good error messages save support costs
  5. Provide CLI - Even if GUI is primary, CLI should exist
  6. Respect time - Every friction point is a reason to leave
  7. Be honest - Developer BS detectors are highly calibrated

Developer tools is a specific discipline. The techniques that work for consumer products often fail here. Understand your audience and design accordingly.


What developer tools have you found delightful to use? What made them work?